// **** // variably add a sine wave to pink noise // use a simple gui, slider and 1-slider to show simple technique ( var w, slider1; w = GUIWindow.new(" pitch vs. noise", Rect.newBy( 128, 64, 325, 108 )) .backColor_(rgb(246,188,203)); slider1 = SliderView.new( w, Rect.newBy( 17, 45, 128, 20 ), "SliderView", 1, 0, 1, 0.05, 'linear') .backColor_(rgb(176,176,176)).labelColor_(rgb(221,221,131)).knobColor_(rgb(239,164,113)); StringView.new( w, Rect.newBy( 159, 45, 128, 20 ), "pitch vs. noise") .backColor_(rgb(195,228,197)); { p = FSinOsc.ar( 220, ControlIn.kr(slider1)); n = PinkNoise.ar(( 1.0 - ControlIn.kr(slider1))); p + n }.scope )